2014
- January: The Quest for the Oblong Conglomerate
Semi-finished; v 0.9.1 is playable but lacks some major features.
- February: Failure
- March: Failure
- April: Project Sunburst
Ongoing.
- May: Everything is Always a Trap
(always-a-trap)
- June: Clockwork Clusterfuck
(clockwork-clusterfuck)
Ongoing, kind of
- July: A Taste of Mud VN
(taste-of-mud-vn)
Has to be in April (impossible) or July because it’ll double as a Camp NaNoWriMo project.
- August: The Quest for some Inorganic Maize
(inorganic-maize)
- September: Rescuee
(rescuee)
Should be in September because this was originally a concept for the Tower Jam of 2013, but this is negotiable.
- October: ???
- November: ???
Something very simple, as I’m also doing NaNoWriMo this month.
- December(?): O Accursed Hunger of Gold, to What Dost Thou Not Compel Human Hearts
(miniature-nemesis)
Ongoing, and borderline vapourware at this point. If I don’t get it done earlier in the year, this has to be done in December.
bad games for bad people