#1GAM

2014

  • January: The Quest for the Oblong Conglomerate
    Semi-finished; v 0.9.1 is playable but lacks some major features.
  • February: Failure
  • March: Failure
  • April: Project Sunburst
    Ongoing.
  • May: Everything is Always a Trap
    (always-a-trap)
  • June: Clockwork Clusterfuck
    (clockwork-clusterfuck)
    Ongoing, kind of
  • July: A Taste of Mud VN
    (taste-of-mud-vn)
    Has to be in April (impossible) or July because it’ll double as a Camp NaNoWriMo project.
  • August: The Quest for some Inorganic Maize
    (inorganic-maize)
  • September: Rescuee
    (rescuee)
    Should be in September because this was originally a concept for the Tower Jam of 2013, but this is negotiable.
  • October: ???
  • November: ???
    Something very simple, as I’m also doing NaNoWriMo this month.
  • December(?): O Accursed Hunger of Gold, to What Dost Thou Not Compel Human Hearts
    (miniature-nemesis)
    Ongoing, and borderline vapourware at this point. If I don’t get it done earlier in the year, this has to be done in December.

bad games for bad people